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1. Lasers. Names. Changes. Please read before reaching for your weapons. - in Ships and Modules [original thread]
Sudelle wrote: As far as Amarr goes, how about some sort of religious descriptor. Anointed Blessed Holy Exalted +1 Best Idea so far. EvA
- by Eva Volkova - at 2012.08.14 20:01:00
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2. Competition; Best male and female avatars! - in EVE General Discussion [original thread]
Im In +¦.+¦ EvA
- by Eva Volkova - at 2012.07.25 08:38:00
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3. 50 million to the most attractive Female avatar - in EVE General Discussion [original thread]
Im late ? EvA
- by Eva Volkova - at 2012.07.07 07:24:00
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4. EVE is Art - EVE Photo Manipulation - in EVE General Discussion [original thread]
Niceeeeeee
- by Eva Volkova - at 2012.04.13 08:48:00
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5. Sticky:New Dev Blog: Carebearing 2.0 - in EVE Information Portal [original thread]
Rebalancing the ones we have an filling the gaps making new ones is diferent. we dont have 1 to 10. EvA
- by Eva Volkova - at 2012.04.12 13:57:00
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6. Sticky:New Dev Blog: Carebearing 2.0 - in EVE Information Portal [original thread]
A lot of questions are being answered about the same topic but when we try to ask you about the "balance" of the drone region you keep looking away. Please say something so we dont think you are avoiding us. Each npc in the game had loot (until i...
- by Eva Volkova - at 2012.04.12 13:45:00
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7. Sticky:New Dev Blog: Carebearing 2.0 - in EVE Information Portal [original thread]
If drones dont give any loot bounties will be higher to balance isk/hour with other places? EvA
- by Eva Volkova - at 2012.04.11 10:38:00
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8. Sticky:New Dev Blog: Carebearing 2.0 - in EVE Information Portal [original thread]
I will love to see how CPP thinks drone regions are balanced. " The overall goal of all these changes is to make the drone regions more economically balanced." CCP Affinity Drone regions where balanced in the idea Alloys where better than bount...
- by Eva Volkova - at 2012.04.10 19:17:00
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9. Sticky:New Dev Blog: Carebearing 2.0 - in EVE Information Portal [original thread]
Its seems to me you did half the work. Removing alloys is easy. But i cant see the balance you whant to archieve. Every pirate faction has loot, officer loot, haulers, and complex. The drones didnt have those because they had alloys. Now you remov...
- by Eva Volkova - at 2012.04.10 17:27:00
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10. Sticky:New Dev Blog: Carebearing 2.0 - in EVE Information Portal [original thread]
CCP Affinity wrote: Tsubutai wrote: Does this mean that killing rogue drones will also increase security status now? At the moment rogue drones function exactly as before - so no sec status increase, however, we might look into this at a...
- by Eva Volkova - at 2012.04.10 15:52:00
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11. Sticky:New Dev Blog: Carebearing 2.0 - in EVE Information Portal [original thread]
So drones will get bounties like any other npc but no tipe of loot? Will you change anomalies / plexes for drone regoins? Will drones have officer drops? Will drones have haulers? EvA
- by Eva Volkova - at 2012.04.10 14:52:00
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12. financial and Industrial tracking website - gone public - in Science and Industry [original thread]
Looks great but the link doesnt work for me. EvA
- by Eva Volkova - at 2012.04.10 14:35:00
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13. the importance of T2 BPOs - in Science and Industry [original thread]
you reply to mi post but you dont answerd mi questions. i just think invention should given better items than BPO T2 because its more time consuming. More time= better results. So please troll all you whant but eve has changed it allways is chang...
- by Eva Volkova - at 2012.04.07 08:25:00
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14. T2 BPO Removal [Support] - in Science and Industry [original thread]
Gizan wrote: if you change invention to be more profitable for X item, then people will start inventing X item until there is no profit. removeing the t2 bpo's will do the same thing, people will flock to what ever is most profitable until ther...
- by Eva Volkova - at 2012.04.07 00:28:00
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15. the importance of T2 BPOs - in Science and Industry [original thread]
qDoctor Strangelove wrote: T2 BPO's was seeded in a fixed number. it was not stopped because it was BAD, it stopped because they were done seeding. Also, T2 BPO's are for heavy industrial investors... (not you) and veterans that never 'cashe...
- by Eva Volkova - at 2012.04.06 23:52:00
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16. T2 BPO Removal [Support] - in Science and Industry [original thread]
Katja Faith wrote: I think I said I was done with the thread, but like the Mob, it just keeps pulling me back in again. So let me get this straight. You think that because the original owner of the BPO didn't pay the price they demand today...
- by Eva Volkova - at 2012.04.06 22:13:00
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17. T2 BPO Removal [Support] - in Science and Industry [original thread]
Shadowsword wrote: And winning the lottery was, in the vast majority of cases, the result of a lot of sweat and time involved. And time = money. I know a guy who had 3 accounts. 9 characters. 54 lv5 R&D agents. With all relevant skills ...
- by Eva Volkova - at 2012.04.06 21:59:00
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18. the importance of T2 BPOs - in Science and Industry [original thread]
qDoctor Strangelove wrote: 1: CCP had seeded the number of BPO's that was to be seeded. That is why they stopped. 2: No BPO's is ever used up, live with it. 3: Invention is for the masses, and it only requires some small work to do and ISK. 4...
- by Eva Volkova - at 2012.04.06 21:24:00
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19. T2 BPO Removal [Support] - in Science and Industry [original thread]
Gatan Hahran wrote: [quote=Eva Volkova] The stupidity of your postings made my eyes bleed. Paying 2b-150b isk does NOT equal free I invented and still invent an insane amount of modules (yes i used the system you claim is broken) to e...
- by Eva Volkova - at 2012.04.06 20:19:00
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20. the importance of T2 BPOs - in Science and Industry [original thread]
It isnt about envy. Its about the rules we must play with. We all play and love this game i and i would love to play in a system where everyone plays with the same rules. CPP decided BPO T2 wasnt a good system and decide to remove it from the gam...
- by Eva Volkova - at 2012.04.06 19:34:00
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